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X-Plane Tools and Utilities for Authors

This page contains a number of tools for people who want to create airplanes and custom scenery.

Note: Most of my current tools can be found on the X-Plane Scenery SDK website.

X-Plane Tools

X-Plane Tools

XPTools are a collection of various utilities for working with X-Plane scenery. XPTools convert and view objects, manipulate env files, and process orthophoto-images.

(For Mac and Windows, currently in public beta.)

ObjEdit

ObjEdit

ObjEdit is an X-Plane Object finishing editor. It does not let you build 3-d objects; instead it lets you texture 3-d objects created in other programs.

(For Mac and Windows, currently in public beta.)

AC3D OBJ7 Plugin

AC3D OBJ7 Plugin

The X-Plane OBJ7 plugin for AC3D allows AC3D to read and write X-Plane object files and also provides useful tools for manipulating 3-d objects.

(For Windows only, currently in public beta.)

DragInst

DragInst

This plugin allows you to move the animated parts of a custom aircraft panel inside X-Plane to perfectly align your custom panel.

(For Mac and Windows, version 1.0.)

XPaintConverter

XPaintConverter

XPaintConverter converts the external paint bitmaps from X-Plane 5 aircraft to the format for X-Plane 6/7 planes.  The resizing is done with bicubic interpolation, so the quality looks pretty good.  It's been a long time since X-Plane 6 was released, so there probably aren't many planes that still need this, but here the utility is if you need it.

(For Mac and Windows, Version 1.0.)

XObjectViewer

XObjectViewer

XObjectViewer is a Macintosh-only viewer for X-Plane "type1" and "type 2" (6.0) objects.  Since Christian Franz has stopped development of ObjectMaker, I am no longer supporting XOV.  XPTools (above) contain an object viewer that runs on Macintosh and Windows.  It still is in beta and has some limitations, but in the long term this will be where I focus my efforts.

(For Mac only, Version 1.3 or so.)


©Copyright 2003 Ben Supnik, All Rights Reserved.