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X-Plane Tools and Utilities for Authors
This page contains a number of tools for people who want to create airplanes and custom scenery.
Note: Most of my current tools can be found on the
X-Plane Scenery SDK website.
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X-Plane ToolsXPTools are a collection of various utilities for working with
X-Plane scenery. XPTools convert and view objects, manipulate
env files, and process orthophoto-images.
(For Mac and Windows, currently in public beta.) |
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ObjEditObjEdit is an X-Plane Object finishing editor. It does not let
you build 3-d objects; instead it lets you texture 3-d objects
created in other programs.
(For Mac and Windows, currently in public beta.) |
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AC3D OBJ7 PluginThe X-Plane OBJ7 plugin for AC3D allows AC3D to read and write
X-Plane object files and also provides useful tools for manipulating
3-d objects.
(For Windows only, currently in public beta.) |
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DragInstThis plugin allows you to move the animated parts of a custom
aircraft panel inside X-Plane to perfectly align your custom panel.
(For Mac and Windows, version 1.0.) |
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XPaintConverterXPaintConverter converts the external paint bitmaps from X-Plane 5 aircraft
to the format for X-Plane 6/7 planes. The resizing is done with bicubic
interpolation, so the quality looks pretty good. It's been a long time
since X-Plane 6 was released, so there probably aren't many planes that still
need this, but here the utility is if you need it.
(For Mac and Windows, Version 1.0.) |
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XObjectViewerXObjectViewer is a Macintosh-only viewer for X-Plane "type1" and "type 2"
(6.0) objects. Since Christian Franz has stopped development of ObjectMaker,
I am no longer supporting XOV. XPTools (above) contain an object viewer
that runs on Macintosh and Windows. It still is in beta and has some
limitations, but in the long term this will be where I focus my efforts.
(For Mac only, Version 1.3 or so.) |
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